A character may specialise in survival in a particular type of environment, for example:
| Environment | Covers |
| Woods | Coniferous and broadleafed forests, temperate and tropical rainforest |
| Mountains | Hilly and mountainous terrain, including cliffs, crags and gorges |
| Plains | Steppe, savannah, prairie, fields, scrub and other plains or grasslands |
| Desert | Arid or semi-arid wastelands |
| Tundra | Frozen wastes, snowbound terrain and tundra |
| Ocean | Sea shores and estuaries, plus the waters of saltwater seas or oceans |
| Caverns | Natural underground areas, caves, passages and tunnels |
| Marsh | Freshwater areas, rivers and streams, lakes, marsh, swamp and bogland |
| City | Heavily populated areas, dominated by artificial structures, such as cities or towns |