A character may specialise in survival in a particular type of environment, for example:
Environment | Covers |
Woods | Coniferous and broadleafed forests, temperate and tropical rainforest |
Mountains | Hilly and mountainous terrain, including cliffs, crags and gorges |
Plains | Steppe, savannah, prairie, fields, scrub and other plains or grasslands |
Desert | Arid or semi-arid wastelands |
Tundra | Frozen wastes, snowbound terrain and tundra |
Ocean | Sea shores and estuaries, plus the waters of saltwater seas or oceans |
Caverns | Natural underground areas, caves, passages and tunnels |
Marsh | Freshwater areas, rivers and streams, lakes, marsh, swamp and bogland |
City | Heavily populated areas, dominated by artificial structures, such as cities or towns |