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Age
of Magic |
Character
Sheet |
Copyright
Dragon Stategic Systems Ltd, 2009. Permission granted to copy for personal
use |
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Name: |
Peasant Farmer |
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Other useful stats: |
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Adjectives describing
character: |
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Combat speed |
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4.5 |
Race: |
Human |
Dexterity: |
Normal |
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Player: |
NPC template |
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Soak (1AP) |
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4.5 |
Gender: |
Male |
Perception: |
Normal |
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Resist pain |
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4 |
Age: |
Adult |
Wordliness: |
Ignorant |
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Character concept
(summary): |
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Resist shock |
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4.5 |
Height: |
Normal |
Temperament: |
Pragmatic |
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These are
stats for a typical adult male peasant |
Resist knockback |
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5.5 |
Build: |
Athletic |
Behaviour: |
Normal |
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farmer that
might be encountered in a village or . |
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Looks: |
Normal |
Risk/danger: |
Conservative |
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on the road. He is in good
health |
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Fitness: |
Quite fit |
Motivation: |
Hard-working |
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Agility: |
Normal |
Intelligence: |
Normal |
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Characteristics: |
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Total of characteristic
scores = |
0 |
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total cps value (C) = |
0 |
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ST: |
1.5 |
CO: |
0 |
PE: |
-1 |
CH: |
-0.5 |
IQ: |
-1 |
WP: |
1 |
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(adjusted): |
1.5 |
(adjusted): |
-1.5 |
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Talents |
total cps value (T) = |
0 |
Skills |
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cps req'd |
cps spent |
Skill limit |
Skill score |
Specialisms |
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None |
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Athletics |
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4 |
4 |
6 |
4 |
+2 stamina |
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Combat |
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3 |
3 |
6 |
3 |
+0.5 brawling, +1 dodge |
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Empathy |
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5.5 |
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Disabilities |
total cps value (D) = |
0 |
Influence |
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0.5 |
5.5 |
0.5 |
+0.5 assertion |
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None |
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Intimidation |
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7 |
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Melee |
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1 |
6 |
1 |
+1 knife |
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Background |
total cps value (Ba) = |
-12.5 |
Reg. Know. (local) |
5 |
5 |
5 |
5 |
+2 geog., +1 culture, +2 own lang. |
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Lived in village (>20
years) |
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-2.5 |
Riding |
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0.5 |
6 |
0.5 |
+0.5 staying on when rears |
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Farmer (>20 years,
safe) |
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-10 |
Stealth |
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0.5 |
6 |
0.5 |
+0.5 camouflage |
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Survival |
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3 |
3 |
6 |
3 |
+3 local environment |
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Swimming |
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1 |
6 |
1 |
+1 staying afloat |
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Tactics |
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5 |
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Farming |
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4 |
4 |
6 |
4 |
+2 running a farm |
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Relations |
total cps value (R) = |
-2 |
Polearm |
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3 |
3 |
7.5 |
3 |
+3 quarterstaff |
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Status = peasant |
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-4 |
Shooting |
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3 |
3 |
6 |
3 |
+3 sling |
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Duty to feudal lord
(rarely, minor chores) |
-2 |
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Friends among villagers
(small, positive) |
4 |
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Behaviour |
total cps value (Be) = |
0 |
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None |
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Total cps reqd (=-2xBa): |
25 |
28.5 |
= total cps value (S) |
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Possessions (carried) |
Where |
Weight |
Cost |
Locations |
Protection |
Wounds |
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Plain robes |
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Worn |
1.35kg* |
4d |
Head |
2.5 |
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Wealth |
total cps value (W) = |
-4 |
Cloth hood |
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Worn |
0.25kg |
2d |
Eyes |
1.5 |
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Very poor (between 1s and
1c) |
-4 |
Quarterstaff |
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hands |
2kg |
2d |
Throat |
2.5 |
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Balancing the character |
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Sling |
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Belt |
0.5kg |
2d |
Chest |
2.5 |
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Total cps value (C+T+D+Ba+S+R+Be+W): |
10 |
20 x stones |
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Pouch |
1kg |
2d |
Left arm |
2.5 |
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+
eps unspent: |
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0 |
Knife |
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Belt |
0.2kg |
1s |
Left hand |
2.5 |
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=
Character value |
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10 |
Money pouch (3d) |
Belt |
0.06kg |
3d |
Right arm |
2.5 |
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Starting cp value: |
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10 |
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Right hand |
2.5 |
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+ Total eps earned to date: |
0 |
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Abdomen |
2.5 |
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=
Character value |
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10 |
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Groin |
2.5 |
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Attacks |
Attack BV |
Block BV |
Dmg BV |
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Left leg |
2.5 |
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Qstaff (2APs) |
10.5 |
10.5 |
9.5 |
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Right leg |
2.5 |
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Punch (2APs) |
5 |
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5 |
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Non-specific wounds: |
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Kick (3APs) |
5 |
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6 |
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Worst current wound: |
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Headbutt (3APs) |
5 |
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6 |
Total carried |
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5.36kg |
2s 3d |
Modifier for wounds: |
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Sling (4APs) |
7.5 |
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7.5 |
Hidden in his hut in
village |
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2s |
Current tiredness level: |
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Knife stab (2APs) |
6.5 |
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5.5 |
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Modifier for tiredness: |
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Knife slash (2APs) |
4.5 |
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3.5 |
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Encumbrance limit: |
16.5kg |
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Modifier to CO for
encumbrance: |
1.5 |
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Basic defence: |
4.5 |
Dodge bonus: |
+3/+4 |
Total wealth |
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4s 3d |
Modifier to PE for
helmet: |
-0.5 |
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