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Age
of Magic |
Character
Sheet |
Copyright
Dragon Stategic Systems Ltd, 2009. Permission granted to copy for personal
use |
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Name: |
Blacksmith |
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Other useful stats: |
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Adjectives describing
character: |
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Combat speed |
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6.5 |
Race: |
Human |
Dexterity: |
Dextrous |
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Player: |
NPC template |
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Soak (1AP) |
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8 |
Gender: |
Male |
Perception: |
Unobservant |
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Resist pain |
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5.5 |
Age: |
Adult |
Wordliness: |
Ignorant |
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Character concept
(summary): |
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Resist shock |
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8 |
Height: |
Tall |
Temperament: |
Mercurial |
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Most
villages will have a blacksmith, who can |
Resist knockback |
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8 |
Build: |
V. Muscular |
Behaviour: |
Normal |
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reshoe
horses and generally fix metalwork. He also |
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Looks: |
Normal |
Risk/danger: |
Conservative |
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doubles
as a skilled butcher, is handy with |
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Fitness: |
Very tough |
Motivation: |
Hard-working |
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his hammer and has a mean
right hook. |
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Agility: |
Normal |
Intelligence: |
Normal |
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Characteristics: |
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Total of characteristic
scores = |
-0.5 |
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total cps value (C) = |
-1 |
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ST: |
3 |
CO: |
0 |
PE: |
-2 |
CH: |
-0.5 |
IQ: |
-1.5 |
WP: |
0.5 |
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(adjusted): |
1.5 |
(adjusted): |
-2 |
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Talents |
total cps value (T) = |
0 |
Skills |
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cps req'd |
cps spent |
Skill limit |
Skill score |
Specialisms |
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None |
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Athletics |
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5 |
5 |
6 |
5 |
+1.5 lifting, +1 stamina |
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Combat |
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4 |
5 |
6 |
5 |
+5 punch. |
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Empathy |
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5.5 |
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Disabilities |
total cps value (D) = |
-2 |
Influence |
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1 |
5.5 |
1 |
+1 assertion |
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Heavy sleeper |
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-2 |
Intimidation |
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0.5 |
6.5 |
0.5 |
+0.5 physical threat |
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Melee |
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3 |
3 |
6 |
3 |
+3 hammer |
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Background |
total cps value (Ba) = |
-14.5 |
Reg. Know. (local) |
5 |
5 |
4.5 |
4.5 |
+1.5 geog., +1 culture, +2 own lang. |
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Lived in village (>20
years) |
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-2.5 |
Riding |
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6 |
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Farmer (>10 years,
safe) |
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-6 |
Stealth |
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6 |
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Craftsman - blacksmith
(>10 years, safe) |
-6 |
Survival |
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2 |
2 |
6 |
2 |
+2 local environment |
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Swimming |
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2 |
2 |
6 |
2 |
+2 staying afloat |
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Tactics |
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4.5 |
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Farming |
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3 |
3 |
6 |
3 |
+3 butchery |
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Relations |
total cps value (R) = |
-2 |
Smithery |
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3 |
4 |
6 |
4 |
+2 blacksmith |
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Status = peasant |
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-4 |
Crafts |
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2 |
2 |
6 |
2 |
+2 leatherwork |
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Duty to feudal lord
(rarely, minor chores) |
-2 |
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Friends among villagers
(small, positive) |
4 |
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Behaviour |
total cps value (Be) = |
-3 |
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Always fights fairly |
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-3 |
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Total cps reqd (=-2xBa): |
29 |
32.5 |
= total cps value (S) |
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Possessions (carried) |
Where |
Weight |
Cost |
Locations |
Protection |
Wounds |
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Leather armour |
Worn |
6.75kg* |
3s |
Head |
3 |
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Wealth |
total cps value (W) = |
-2 |
Hammer |
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Hands |
2kg |
2s |
Eyes |
3 |
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Poor (between 1c and £1) |
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-2 |
Knife |
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Belt |
0.2kg |
1s |
Throat |
3 |
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Balancing the character |
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Money pouch (3d) |
Belt |
0.06kg |
3d |
Chest |
6 |
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Total cps value (C+T+D+Ba+S+R+Be+W): |
10 |
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Left arm |
6 |
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+
eps unspent: |
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0 |
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Left hand |
6 |
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=
Character value |
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10 |
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Right arm |
6 |
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Starting cp value: |
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10 |
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Right hand |
6 |
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+ Total eps earned to date: |
0 |
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Abdomen |
6 |
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=
Character value |
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10 |
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Groin |
6 |
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Attacks |
Attack BV |
Block BV |
Dmg BV |
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Left leg |
6 |
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Hammer(3APs) |
9.5 |
8.5 |
11 |
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Right leg |
6 |
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Punch (2APs) |
11.5 |
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13 |
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Non-specific wounds: |
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Knife stab (2APs) |
7.5 |
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8 |
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Worst current wound: |
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Knife slash (2APs) |
5.5 |
4.5 |
6 |
Total carried |
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9.05kg |
6s 3d |
Modifier for wounds: |
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Anvil and smithing tools |
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2s |
Current tiredness level: |
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Hidden in his hut in
village |
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2s |
Modifier for tiredness: |
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Encumbrance limit: |
21.5kg |
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Modifier to CO for
encumbrance: |
1.5 |
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Basic defence: |
6.5 |
Dodge bonus: |
+2/+3 |
Total wealth |
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10s 3d |
Modifier to PE for
helmet: |
0 |
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