Age of Magic Character Sheet Copyright Dragon Stategic Systems Ltd, 2009. Permission granted to copy for personal use
Name:       Picture:       Adjectives describing character:  
          Race:   Dexterity:  
Player:     Gender:   Perception:  
          Age:   Wordliness:  
Character concept (summary):     Height:   Temperament:  
    Build:   Behaviour:  
    Looks:   Risk/danger:  
    Fitness:   Motivation:  
          Agility:   Intelligence:  
Characteristics: Total of characteristic scores = total cps value (C) =  
ST:   CO:   PE:   CH:   IQ:   WP:  
    (adjusted):   (adjusted):              
Talents total cps value (T) =   Skills   cps req'd cps spent Skill limit Skill score Specialisms  
        Athletics              
        Combat              
        Empathy              
Disabilities total cps value (D) =   Influence              
        Intimidation              
        Melee              
Background total cps value (Ba) =   Reg. Know. ()            
        Riding              
        Stealth              
        Survival              
        Swimming              
        Tactics              
                       
Relations total cps value (R) =                  
                       
                       
                       
                       
                       
                       
Behaviour total cps value (Be) =                  
                       
                   
        Total cps reqd (=-2xBa):     = total cps value (S)    
        Possessions (carried) Where Weight Cost Locations Protection Wounds
                  Head    
Wealth total cps value (W) =             Eyes    
                  Throat    
Balancing the character               Chest    
Total cps value (C+T+D+Ba+S+R+Be+W):             Left arm    
+ eps unspent:               Left hand    
= Character value               Right arm    
Starting cp value:               Right hand    
+ Total eps earned to date:             Abdomen    
= Character value               Groin    
Attacks Attack BV Block BV Dmg BV           Left leg    
                  Right leg    
                  Non-specific wounds:  
                Worst current wound:  
        Total carried       Modifier for wounds:  
                  Current tiredness level:  
                  Modifier for tiredness:  
                  Lift    
                  Modifier to CO for encumbrance:  
Basic defence: Dodge bonus:   Total wealth       Modifier to PE for helmet: