2.20.3 Pacifying animals

A character can influence an animal's behaviour to calm it down if he/she makes a dice roll using the relevant skill (see below) + WP.

Type of animal Relevant skill
Domesticated animal Farming
Wild animal Survival
Mount or team of animals pulling a vehicle Riding

The difficulty of the dice roll depends on how angry the animal is and how stubborn the animal is, as follows:

Situation Difficulty value
Animal is agitated 8
Animal is afraid 10
Animal is enraged 12
Animal is completely out of control through fear 14
Animal knows and trusts the character -2
Animal is easily trained/influenced (e.g. horse, dog) -3
Animal is domesticated, but not easily trained (e.g. cow, pig) +0
Animal is virtually untrainable +3

A successful dice roll will calm the animal down.

A character may not attempt to pacify an animal if he/she has attacked the animal.