1.12.5 Weapons

This section of the rules details the various weapons that are of normal use in a fantasy world. Each weapon can be used in a variety of different attack modes (see 1.12.5.1) and may also be used to parry (see 1.12.5.3).

Weapon Cost Size Weight
Knives
Throwing knife 1s S 0.2 kg
Dagger 2s S 0.3 kg
Main-gauche/Sai 2s S 0.5 kg
Swords
Short sword 3s M 1 kg
Rapier 5s M 1 kg
Long sword 5s M 2 kg
Hand-&-half 10s M (not waist) 3 kg
Two-handed sword 15s M (not waist) 4 kg
Axes
Hand axe 1s M 0.8 kg
Battle axe 4s M 3 kg
Great axe 6s M (not waist) 5 kg
Hammers
Hammer 2s M 2 kg
Mace 3s M 3 kg
Great hammer 8s M (not waist) 6 kg
Flails
Nunchukus 2s M 1 kg
Flail 4s M 2.5 kg
Morning star 10s M 3.5 kg
Whip 1s M 1 kg
Clubs/Brawling weapons
Knuckleduster/Cestus 1s S 1 kg
Truncheon 6d S 0.8 kg
Club 1d M 2 kg
Heavy club 3d M 4 kg
Tiger claw 2s S 1 kg
Thrust pole-arms
Javelin 1s M (not waist) 1.5 kg
Spear 2s M (not waist) 3 kg
Pike 4s L 6 kg
Lance 5s L (horse-back use only) 7 kg
Swung pole-arms
Short staff 1d M 1 kg
Quarter-staff 2d M (not waist) 2 kg
Pole-axe 6s L 7 kg
Shields
Small shield 1s M 2 kg
Medium shield 2s M (not waist) 5 kg
Large shield 3s M (not waist) 9 kg
Drawn bows
Short bow 1s M (not waist) 2 kg
Medium bow 3s M (not waist) 3 kg
Long bow 5s L 4 kg
Composite bow 10s M (not waist) 3 kg
20 x Arrows in quiver 2s M 3 kg
Cross-bows
Hand-held cross-bow 15s M 1 kg
Light cross-bow 5s L 3.5 kg
Heavy cross-bow 12s L 5 kg
20 x Quarrels/bolts in quiver 2s S 2.5 kg
Other missile weapons
Blowpipe (short) 1s S 0.5 kg
Blowpipe (long) 3s L 3 kg
20 x Darts (in pouch) 3d S 0.4 kg
Swung projectiles
Bolas 1s M 1 kg
Sling 2d S 0.5 kg
20 x Slingshots (in pouch) 2d S 1 kg
Other throwing weapons
Throwing star 3d S 0.1 kg
Net 1s M 3 kg