3.6.3 Resolving what happens to characters in a battle

Before the start of the battle, each opposing commander organises his/her army into units. Each character that is taking part in the battle should be in a unit.

Each battle turn that a character's unit is engaged in battle (i.e. involved in melee or missile combat), the character must make a number of dice rolls to determine what happens to him/her:

A character's disposition within his/her unit affects his chance of seeing action during the battle, and hence his chance of gaining glory and his chance of being wounded. A character's initial disposition should be determined before the above dice rolls.